Looking back
This was the first game I was really set free to make on my own. And boy are there problems. I tried to make a game about a guy escaping a prison where he has gained the power to jump between dimensions. And let me be the first to say, I way over extended myself. I had so many ideas that in the 7ish weeks it took to make this, no one could beat it. My failure comes in the fact I never play tested it because I was too busy trying to add more and more. But the positives, I finally learned how to properly use booleans and made a scene switcher that keeps the players position, along with a way to shoot the direction you are moving. But outside of that the biggest thing I learned what to play test often. I often thought about going back and fixing this game, but I decided its a good thing to keep for me to go look back on, and remind myself of how far Ive come.
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